Wednesday 11 February 2015

Pre-Alpha Update - 11/02/2015

Evening folks (Well. Evening here in the UK)

Today we made some changes regarding some features:

Firstly, we added the ability to change tile-types. When you dig a grass-tile, it will change to dirt, and when you dig deep enough, you'll hit rock.

After that, players can now create a mine-entrance! You clear out a 2x2 area of exposed rock and place it down (No construction until Alpha).

After that, the game sets it up and you can climb down into the mining-layer. Unfortunately that just looks too awful to display right now, but it'll be fixed up later in the week into a far more presentable form!


For now we're working on getting some more mining improvements done, alongside implementing the 'Regrowth' System to our server design. We'll post more news about the new mechanics in the next few updates.

Meanwhile, Pre-Alpha draws ever closer to its finished state. At the current time, we're hoping it will be finished around the end of February, and we can march on into Alpha for March. Soon after that, we'll clear up some more important features and be able to officially open up some testing to the public.

Until then, stay tuned, like us on Facebook, follow us on Twitter, and keep up to date with all the info!



No comments:

Post a Comment